Hue and Cry
Hue and Cry
Hue and Cry began as a response to questions about how we make decisions together—especially within the context of workplace democracy. Sparked by challenges in designing a voting system and ideas from classes like Politics of Code and Mixed Constitutions, I became fascinated by liquid democracy and how it merges direct and representative voting. This led to an interactive p5.js sketch where users manipulate RGB sliders—representing societal concerns—to generate evolving Perlin noise visuals. Each input is stored locally, emphasizing the personal weight of participation, while inactivity fades the sketch to grayscale. The project blends political theory, code, and visual storytelling to explore power, memory, and what it means to have a say.





Here is the link to the sketch for you to interact with.